Usually, when I write these articles, I try to think back to something I did last week or the past weekend; something nerdy I feel like touching on or talking about. That also gives the article some sort of relevance, newness. The problem is I can’t do something new every week, or every weekend.
That’s why this week I wanted to dial it back. Twenty years back, to something close to my heart instead. Spyro the mother trucking Dragon.
I’m sure if you’re a product of the 90s, chances are you know the purple dragon. That said, chances are also good that Spyro wasn’t your first game, but something from the Nintendo family of consoles at the time serve that honor.
See, that was not that case for me. We did have a SNES in my household, but I didn’t spend a large amount of time at all playing it. Instead, it belonged to my sister and stayed in her room. I remember her sharing it, sure. I remember her playing the Disney branded capcom games, like the Aladdin licensed game that everyone remembers fondly. I didn’t do much playing myself.
What I did do, however, was get a PlayStation for Christmas a few years after the release of the console. 1998, it must have been. With that console, I received two games: the third Crash Bandicoot game, Warped, and Spyro the Dragon. See, that console was mine and I was able to keep it in my room.
I was so excited. And, boy, did I play those games. I played them so much I wore out the d-pad on my controller. Those two games meant a lot to me. I can honestly say I’ve never 100% completed either game, but Spyro was the first game I ever reached the ending to. I had so much fun with it. I remember my excitement after defeating the first boss so vividly. I mean, having a flying dragon as a mascot was such a brilliant idea.
It’s true, you can sell nostalgia. And I’m sold. While some will complain about the cartoon-like style of the remastered trilogy, I honestly love the feel. I should also mention that the soundtrack is, as any Spyro fan will tell you, one of the most important parts of the original trilogy. And they’re keeping it. That’s so awesome.
No announcement of a remake or remaster has ever really made me emotional. Not until now. And when people badmouth game developers for having no new ideas, and remaking the same stuff over and over, I get it. But, to me, this is different. They’re remaking the game from the ground up. I also freely admit to being the complete target audience.
All of that, to say this: I’ve already preordered the game. And I’ll stop talking smack to people who get excited over stuff like this. I get it now.
Stephanie is a gamer, otaku, and your local friend who posts on Twitter too much. From Mississippi, she spends most of her free time prepping for her next convention or getting beaten at Overwatch. Follow her on Twitter.